/*  ----------------------------------------------------------------------------
 *  Arello Mobile
 *  Fast 3d Engine
 *  ----------------------------------------------------------------------------
 * Except where otherwise noted, this work is licensed under
 * http://creativecommons.org/licenses/by/3.0
 */

#include "Light.h"

namespace liba
{
namespace lib3d
{

converter::EnumPair<char, Light::Type> Light::TypeNames[] = 
{
	converter::MakeEnumPair( "POINT", Light::POINT ),
	converter::MakeEnumPair( "DIRECTIONAL", Light::DIRECTIONAL ),
	converter::MakeEnumPair( "AMBIENT", Light::AMBIENT ),
	converter::MakeEnumPair( "SPOT", Light::SPOT ),
	0
};

converter::EnumPair<char, Light::AttenuationType> Light::AttenuationTypeNames[] = 
{
	converter::MakeEnumPair( "CONSTANT", Light::CONSTANT ),
	converter::MakeEnumPair( "LINEAR", Light::LINEAR ),
	converter::MakeEnumPair( "QUADRATIC", Light::QUADRATIC ),
	0
};

} // namespace lib3d
} // namespace liba

